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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Grayscale, the dev eve deserves, well done.
- by Davion Falcon - at 2014.10.01 18:01:00
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2. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
So, first, let me caveat all this with of my 5 accounts, 4 are currently unsubbed. I used to run a large POS for T2 invention and production. Well, Crius rolled around and said to my spreadsheet "well, **** you" and obsoleted it followed by me loo...
- by Davion Falcon - at 2014.09.11 15:09:00
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3. Sticky:Dev Blog: Little Things in Kronos: The Changes and Fixes You Ask... - in EVE Information Portal [original thread]
Going by the screenshot, it looks like the visual difference between a scram and disruptor isn't as significant as say, afterburners and mwd's when that little change took place.
- by Davion Falcon - at 2014.05.27 16:54:00
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4. Loot Scattering removed from Exploration Sites - in Test Server Feedback [original thread]
CCP Bayesian wrote: ...I went and pulled the trigger to remove the loot scattering mechanic from the Exploration Sites. You did the right thing. Nothing of value was lost.
- by Davion Falcon - at 2014.05.20 15:08:00
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5. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: And how do we spy on the hundreds of thousands of pilots in high sec and read their minds? You're with a creative bunch, I'm sure you'll figure out a way.
- by Davion Falcon - at 2014.05.20 01:58:00
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6. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Davion Falcon wrote: baltec1 wrote: Davion Falcon wrote: Meh. Remove cargo scanners. Make gankers put some real effort into determining what to gank. And how do we determin what to gank with zero intel? Removing ...
- by Davion Falcon - at 2014.05.20 01:40:00
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7. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Davion Falcon wrote: Meh. Remove cargo scanners. Make gankers put some real effort into determining what to gank. And how do we determin what to gank with zero intel? Removing the ability to scan dose not increase effo...
- by Davion Falcon - at 2014.05.20 01:22:00
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8. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Meh. Remove cargo scanners. Make gankers put some real effort into determining what to gank.
- by Davion Falcon - at 2014.05.20 00:56:00
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9. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Did you run the new tool tips by the CSM? There's some bright people that were recently elected that I'm sure would've pointed out how pants on head ******** some of the design decisions (many other people here have laid out my concerns, I'm conte...
- by Davion Falcon - at 2014.05.16 14:52:00
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10. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Mashie Saldana wrote: Can we disable the new tooltips? The mouse prediction is a very nice addition though.
- by Davion Falcon - at 2014.05.13 23:47:00
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11. Gorski Car for CSM 9 - in Jita Park Speakers Corner [original thread]
Death to all link alts.
- by Davion Falcon - at 2014.02.21 18:56:00
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12. Over/Under on Null Sec Cartel CSM 9 members - in Jita Park Speakers Corner [original thread]
...and now, in the batshit crazy corner....
- by Davion Falcon - at 2014.02.19 00:00:00
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13. Announcement:Worlds Within a World - The EVE Universe Monument - in EVE General Discussion [original thread]
A giant, golden ***** with spikey bits. Now that is an Eve Online Monument. Err, just for rumor control purposes, you're not planning on shutting down Tranquility shortly thereafter, right? You know, for Eve 2.0 because all the spaghetti code a...
- by Davion Falcon - at 2014.02.08 01:33:00
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14. Turn the Jaguar into a missile boat - in Player Features and Ideas Discussion [original thread]
I can't say I like the idea of a rocket Jaguar. I'd just as prefer getting a 4th turret on there (with a little extra pg/cpu for it) and call it at that.
- by Davion Falcon - at 2014.02.08 00:17:00
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15. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Sounds like the Eve to **** time ratio for these big fights is going to take a nosedive.
- by Davion Falcon - at 2014.02.06 15:17:00
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16. Announcement:EVE Online: Rubicon 1.1 Feedback Thread - in EVE Information Portal [original thread]
Minmatar Research Station (kickouts) are now truly kickouts as I load grid at 3km+ (compared to 0km for a few seconds pre patch) from station, yet my ship is graphically right next to it. Working as intended?
- by Davion Falcon - at 2014.01.29 03:16:00
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17. Sticky:Dev blog: SoE battleship & UI fine-tune - in EVE Information Portal [original thread]
So, when's the team going to take a look at the horribly out-of-touch requirements for the 'mastery' system?
- by Davion Falcon - at 2014.01.27 17:48:00
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18. Sticky:Dev blog: New Player Training Session Track #3: Industry - in EVE Information Portal [original thread]
I think I'll attend (as an experienced manufacturer) if for nothing else than to hear a newbie say "you mean I've got to do this many clicks over and hit 0 return over again to queue up 10 jobs?".
- by Davion Falcon - at 2014.01.23 01:00:00
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19. Announcement:CSM8 January Summit Schedule - in Jita Park Speakers Corner [original thread]
Quite the creative way to get around the whole minutes embaressment, just NDA everything. I commend you on your guile, holding in the best spirit of Eve Online.
- by Davion Falcon - at 2014.01.22 22:31:00
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20. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
baltoxtdl wrote: Gilbaron wrote: reduce the clickfest reduce the clickfest reduce the clickfest could you please also try and reduce the clickfest ? oh, and less clicks please :) the amount of essentially free production lines in highsec ...
- by Davion Falcon - at 2014.01.17 05:39:00
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